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READ.ME
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1991-08-20
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This archive has been created with the PKzip auto verify
feature to detect any tampering. A "-AV" will be displayed after
each file is unzipped and the following text will be displayed
after all files have been unzipped.
Authentic files Verified! # JEV411 IHS Software, Inc.
In His Service!
If you do not get the above message, please download a
copy of SINK30.ZIP from the U Want What!?! BBS at (912) 471-7629.
Sinkem version 3.0
Sinkem can now use the DOOR.SYS file to interface with the
BBS. This not only makes it compatible with Wildcat 3.0, but also
with PCBoard and other BBS's that use DOOR.SYS.
A bug was fixed that caused a problem with door converters.
The GAMEINIT and SHIPINIT programs can now take command line
parameters to specify the names of the files that they create.
Bug was fixed so that you can now delete a line from a message.
Sinkem version 2.7
You can now send private messages in the message base. The
sysop can, however, still read all of the messages. You must put an
entry the config which indicates the minimum security level which can
view all of the messages.
You can now delete messages. This can be done by the sender,
the receiver, or the sysop. The FIXMESS program will purge any deleted
messages.
A new program has been added called EDPLAY.EXE. It allows you to
edit the player file. You can change or delete player names with this
utility, but do not try to add a player, as you won't be able to place
his ships and this will cause the game to lock up if he or she plays.
Sinkem version 2.5
A message base has been added to the registered version.
This will allow players to send messages to each other in the game.
The config file is now read from the command line. This
allows for multiple games to be run from the same directory. See
DOCS on how to do this.
When taking a shot you can hit <esc> to abort if you change
your mind.
If you don't have any ships left, 0 turns are displayed.
Sinkem version 2.3
Bug fixed which caused the BBS to lock up if a player hits
any keys when exiting the door. The bug also caused high speed
modems that lock the DTE rate to act strangely.
Bug fix which caused the screen to display wrong on slower
modems.